Thank you! We never thought of names for them... We like to think that they are the labyrinth keepers but they do a bad job since they just stand around doing nothing.
I love this game! Thank you Carlos and Inês <3 you rock! As a fellow puzzle game designer I'm so impressed by these puzzles, so enjoyable and challenging. I aspire to make games like this. The game is very good looking too. Thanks for being so inspiring.
Fun game! I enjoy how it mixes some metroidvania elements in between puzzles. Some of the puzzles were pretty tough, but not hard enough that I didn't enjoy them.
1) Yes, I agree the name of the levels might be missed by some. Thank you for that suggestion.
2) I'm sorry that happened to you, I understand that can be frustrating. I didn't make the "undo" between screens because it makes the programming side of things a lot more complex. And I don't have all the time in the world to make this game.
3) I'm sorry you had trouble reading the font. I never thought of other people using programs to read the characters. I will consider this for my future projects.
Thank you for the effort of making this comment despite not knowing English! I appreciate it a lot.
Loved the game! Quick bug report: if you start from the state on the left, then press left, you end up stuck in the state on the right unable to undo or reset.
Thank you so much for the compliments! I'm happy you enjoyed it! I also hate it when games force you to restart before you were finished with it. Congratulations for beating the game!
Very neat puzzle game, I saw it described as a mix of BoxBoy and Snakebird and I think that is a fair quick summary. Intended to give it a quick peak and aside from a break for dinner I pretty much played it straight through and made sure to go back and find the "extra" things.
The one thing I will note is that for whatever reason it taxes my PC a good bit to run it, I can literally hear my desktop "speed up" and run loud whenever the game browser window is up and loaded. Perhaps there is more complicated stuff going on in the background but it does not appear to be a game that should be that taxing.
great game but I am stuck on how to move the red and silver block onto the button in the puzzle piece part and the hint doesn't have anything to help me with this part of it. I am stuck
great! I don't usually love pure puzzle metroidvanias, but alot of these were fun. I got stuck on one star, and tried the bottom right question mark thinking it was a hint system? But nothing happened
Thank you! The bottom right question mark is indeed a hint system, it should show you a hint on how to beat a level. The hints may be hard to see on some levels because the background is bright, sorry about that!
Bug Report: After I got the “Orb”, and then went to the right side to progress. The moment I got the star, I saw that the amount of how much I could stretch my body reset and I could go a little bit further than normal, but that only happened after you got the star. if you touch the floor or return your body size back, you’re normal again.
This was great! Just challenging enough but not frustrating! But I have question, is something supposed to happen at the end? I completed all the levels but now what? I was just expecting to see a "thanks for playing" screen or something.
Thank you!! There's a room with gates that are locked until you beat all the levels. Going through that room will show you the end screen. Maybe you've missed it?
OK, I finally found it but I had to revisit every room to find it. I don't know what happened, maybe I did the levels out of order? Anyway, this was a great game.
Small bug in right path, in this image if I backtrack one to the left then my character falls. But, even after restarting the level, the block with the wooden looking platform becomes impassable. Leaving and re-entering the room fixes the issue though. Great game regardless.
Really interesting puzzle game! Lots of novel ways of needing to solve puzzles that had me stuck a few times before I finally became ruler of the small.
As much as I enjoy this game, I feel that the mechanics are not fleshed out and combined to the extent they could have, rather each "world" gets three core ideas/levels before the game introduces yet another mechanic. This is especially true because of the metroidvania style the progression uses as well as the secret bonus levels scattered throughout the game, allowing for a lot more freedom in levels depending on what your "moveset" is at the time. If this ever gets a full release, I'd love to see more levels in each world with their own creative ideas, rather than a bunch of worlds with many more half-developed elements. Despite this, this is definitely one of the best free puzzlers on itch.io and I had a lot of fun with it
I understand what you are saying, the scope of the game was really small and I tried to make the game less dull by introducing new mechanics frequently, I can see how that makes the mechanics feel less fleshed out.
Thank you for playing and for the compliments as well.
This is lovely! I just finished the last of the bonus stars, which was satisfyingly fiddly to work out without ever entering the snakebird realm of brain agony. The puzzle design is really good, congrats :)
Unfortunately seem to have encountered a bug on my end where the puzzle pieces in the second major area never properly get collected, holding back progression :(
Oh no! I'm so sorry! You are not the first to have some issues, I think it's due to saving/loading. Sadly this is something really hard to debug since on my end everything is working properly. I'll see if I can find the problem and also maybe release an update where there's a way to reset the game's progress since now you are locked.
Bravo! Feels like an old Nitrome game. I like the way that new capabilities both allow exploring farther, and allow new kinds of puzzles. Having multiple puzzles available at once meant I could take a break if I got stuck on one.
I'm not sure I solved Back Up an intended way, or if I found a bug or inintened interaction (ROT13-encoded, since itch.io's comments don't seem to have a spoiler tag):
V jnf noyr gb znxr gur oyhr oybpxf nccrne bireynccvat n onggrel oybpx, gura chfu gur onggrel oybpx bhg sebz haqrearngu gur oyhr oybpx.
Incredible game! I love the attention to detail in the character and the environment. The game feels smooth and I'm really enjoying the mechanics. I'm glad it saves too because my brain is fried and I need a break.
← Return to game
Comments
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Thank you! We never thought of names for them...
We like to think that they are the labyrinth keepers but they do a bad job since they just stand around doing nothing.
One of the best puzzle games I have played in a while, a great mix of fun and interesting puzzles. I would play for hours if only it was longer.
Thank you so much! I'm really happy you would play more! Maybe someday we'll make a sequel!
I love this game! Thank you Carlos and Inês <3 you rock! As a fellow puzzle game designer I'm so impressed by these puzzles, so enjoyable and challenging. I aspire to make games like this. The game is very good looking too. Thanks for being so inspiring.
Thank you so much for your kind words! We are humbled to be an inspiration to you :)
super fun. I'm a person who loves puzzle games, but I normal get thru them to quickly. This one took me a good week or so. Good job
Thank you so much!! I'm glad you enjoyed it!
Snakebirdiovania
Fun game! I enjoy how it mixes some metroidvania elements in between puzzles. Some of the puzzles were pretty tough, but not hard enough that I didn't enjoy them.
Thanks! It's always hard to balance fun in hard levels!
I'm sorry, it may be bad English (it's a GOOGLE translation)
Great idea game! A well-crafted puzzle!
That was very fun
I cleared without using hints, so I used my head quite a bit
I am very much looking forward to an expansion or sequel
I was wondering about some points
1) The puzzle side has a title at the bottom of the screen, but
Only for a moment at the beginning (I noticed the existence of the title after clearing)
I thought it would be easier to report and discuss if a unique coordinate ID such as "1-3" or "2-4" was always displayed on all screens.
2) "BACK UP" puzzle near the end
(Puzzle with many blue circles from directly above the starting point)
When using the blue circle at the edge of the screen during play
I accidentally went to the previous screen
It was stressful because the state was reset many times
You can't even "undo"...
Add confirmation whether to move/do not move if in the middle state
Or you can "undo" only one screen even if you move the screen.
Or there is a little resistance and does not transition easily
It would be nice to have something like
3) I have a problem with my personal language skills.
I can't read English and I don't understand the content of the conversation
Use the OCR function (GOOGLE extension "Copyfish") to read characters.
I will do GOOGLE translation
Because the English font is a little special, I couldn't read it at all
It would be helpful if it was a slightly more standard or easy-to-read font
thank you for making a good game
You're great
Thank you so much! I'm happy you liked the game.
About the points:
1) Yes, I agree the name of the levels might be missed by some. Thank you for that suggestion.
2) I'm sorry that happened to you, I understand that can be frustrating. I didn't make the "undo" between screens because it makes the programming side of things a lot more complex. And I don't have all the time in the world to make this game.
3) I'm sorry you had trouble reading the font. I never thought of other people using programs to read the characters. I will consider this for my future projects.
Thank you for the effort of making this comment despite not knowing English! I appreciate it a lot.
very good and nice game i like that the puzzles make you use your brain !
Thank you!! I'm happy the game used your brain juices!
Loved the game! Quick bug report: if you start from the state on the left, then press left, you end up stuck in the state on the right unable to undo or reset.
Thank you for reporting that! I just pushed a new version that fixes that bug. Nice catch!
I want MORE!! One of the very best games! Please make MORE... Pleeeaase... Tehehe. (wink)
Thank you!!! I might do a sequel someday!
Hey Carlos, this is a fantastic game! Do you have an email for business inquiries?
Thank you so much! You can contact us here: https://carlospedroso.com/bedbed/
This is one of the best games that i have ever played on itch.io
That's a big statement! Thank you so much!!
Thank you so much for the compliments! I'm happy you enjoyed it! I also hate it when games force you to restart before you were finished with it. Congratulations for beating the game!
Growmi Walkthrough
Thank you for recording the walkthrough! You were faster than me at posting it :)
Very neat puzzle game, I saw it described as a mix of BoxBoy and Snakebird and I think that is a fair quick summary. Intended to give it a quick peak and aside from a break for dinner I pretty much played it straight through and made sure to go back and find the "extra" things.
The one thing I will note is that for whatever reason it taxes my PC a good bit to run it, I can literally hear my desktop "speed up" and run loud whenever the game browser window is up and loaded. Perhaps there is more complicated stuff going on in the background but it does not appear to be a game that should be that taxing.
I'm happy that the game made you stick around playing until you beat it! Thank you so much!
I also should play BoxBoy, a lot of people made that comparison, I wasn't aware they were similar!
Sorry about the performance problems, I'm not sure what could be causing that...
I love this game and will take it to my grave
Thank you so much!!!
great game but I am stuck on how to move the red and silver block onto the button in the puzzle piece part and the hint doesn't have anything to help me with this part of it. I am stuck
Thank you! If you are stuck you can watch the walkthrough video on my page, I hope that helps!
Great game! :)
Thanks!! :)
great! I don't usually love pure puzzle metroidvanias, but alot of these were fun. I got stuck on one star, and tried the bottom right question mark thinking it was a hint system? But nothing happened
Thank you! The bottom right question mark is indeed a hint system, it should show you a hint on how to beat a level. The hints may be hard to see on some levels because the background is bright, sorry about that!
This is unrelated to the game itself, but the animated background makes everything SO laggy!
Edit: Never mind, I think it's just on my part.
Bug Report: After I got the “Orb”, and then went to the right side to progress. The moment I got the star, I saw that the amount of how much I could stretch my body reset and I could go a little bit further than normal, but that only happened after you got the star. if you touch the floor or return your body size back, you’re normal again.
Nice catch, thank you! I just updated the game and fixed that issue.
great game and nostalgic Nitrome-esque aesthetic, enjoyed the sokoban recreation level :) the way the music fades not in focus is great too
if you want to see any potential alternate solutions and stuff I've made a playthrough video!
Thank you so much! I really enjoyed watching you play!
This was great! Just challenging enough but not frustrating! But I have question, is something supposed to happen at the end? I completed all the levels but now what? I was just expecting to see a "thanks for playing" screen or something.
Thank you!! There's a room with gates that are locked until you beat all the levels. Going through that room will show you the end screen. Maybe you've missed it?
OK, I finally found it but I had to revisit every room to find it. I don't know what happened, maybe I did the levels out of order? Anyway, this was a great game.
Small bug in right path, in this image if I backtrack one to the left then my character falls. But, even after restarting the level, the block with the wooden looking platform becomes impassable. Leaving and re-entering the room fixes the issue though. Great game regardless.
Thank you for reporting this bug! I just updated the game and fixed that issue.
Wait is he floating now?
Really interesting puzzle game! Lots of novel ways of needing to solve puzzles that had me stuck a few times before I finally became ruler of the small.
Thank you so much! Congratulations on becoming the ruler of the small!
As much as I enjoy this game, I feel that the mechanics are not fleshed out and combined to the extent they could have, rather each "world" gets three core ideas/levels before the game introduces yet another mechanic. This is especially true because of the metroidvania style the progression uses as well as the secret bonus levels scattered throughout the game, allowing for a lot more freedom in levels depending on what your "moveset" is at the time. If this ever gets a full release, I'd love to see more levels in each world with their own creative ideas, rather than a bunch of worlds with many more half-developed elements. Despite this, this is definitely one of the best free puzzlers on itch.io and I had a lot of fun with it
Thank you for your feedback!
I understand what you are saying, the scope of the game was really small and I tried to make the game less dull by introducing new mechanics frequently, I can see how that makes the mechanics feel less fleshed out.
Thank you for playing and for the compliments as well.
I became one with the blocks... I think I'll give up on this last puzzle -_- lol
I feel you :D.
Here's a little hint in ro13 in case you want to try again:
Lbh arrq gb trg n jbbqra obk va gur serr pryy orgjrra gur gjb fcvxr nernf.
I posted the walkthrough on the game's page if you want to see how to beat it! Thank you for playing!
i have already beaten this puzzle
"Ruler of the small"
Wow. Very fun game. So satisfying to finally figure out every puzzle.
Thank you!! Congratulations!
This was a tough one! Thoroughly enjoyed the puzzles and mechanics. Great job!
Thanks! I'm happy you enjoyed it!
This is lovely! I just finished the last of the bonus stars, which was satisfyingly fiddly to work out without ever entering the snakebird realm of brain agony. The puzzle design is really good, congrats :)
Thank you so much! Congratulations for beating the whole game!
Very nice puzzles. Finished, now I'm definitively blocked at the most bottom-right pink star, the last one. It seems to be impossible to resolve.
Thank you so much! I just posted a walkthrough on the game's page if you want to check out the solution.
Thanks a lot, all finished now, I was totally stupid to not find it :).
that's a lovely puzzle(took me a good 25 seconds to beat that)
Fantastic little game with great mechanics. I'm only missing that one last bonus level :D
Thank you so much! Good luck on that last level!
Great game! I love the game Mechanics and Art!
Thank you so much!!
Unfortunately seem to have encountered a bug on my end where the puzzle pieces in the second major area never properly get collected, holding back progression :(
Or maybe it's a cookies thing. You could try allowing 3rd party cookies for this site and then restart. Worked for me.
Oh no! I'm so sorry! You are not the first to have some issues, I think it's due to saving/loading.
Sadly this is something really hard to debug since on my end everything is working properly. I'll see if I can find the problem and also maybe release an update where there's a way to reset the game's progress since now you are locked.
I just switched browsers if that helps
Bravo! Feels like an old Nitrome game. I like the way that new capabilities both allow exploring farther, and allow new kinds of puzzles. Having multiple puzzles available at once meant I could take a break if I got stuck on one.
I'm not sure I solved Back Up an intended way, or if I found a bug or inintened interaction (ROT13-encoded, since itch.io's comments don't seem to have a spoiler tag):
V jnf noyr gb znxr gur oyhr oybpxf nccrne bireynccvat n onggrel oybpx, gura chfu gur onggrel oybpx bhg sebz haqrearngu gur oyhr oybpx.
Thank you so much! I'm happy with that comparison, I love the old Nitrome games!
That was not the intended solution but it was a really creative way to solve it! I overlooked the pushing inside blocks rule, nice job finding it!
high quality
Thank you!!
super fun
Not many games are a combination of "challenging" and "adorable", but you've managed it. Excellent work!
Thank you so much for the compliments!
yea, i could say it's cute as well
Incredible game! I love the attention to detail in the character and the environment. The game feels smooth and I'm really enjoying the mechanics. I'm glad it saves too because my brain is fried and I need a break.
Thank you!! I'm happy you are enjoying the game!
Cute game! There are so many interactions from the contraction condition. I really like the blue pellets, very snakey.
Thank you so much!